Jurassic Rook

A Jurassic rook specifically refers to a rook that travels quite far back in time, this nomenclature comes from the world "Jurassic", which is a reference to the Jurassic era, which happened a long time ago, this is a reference to how far the rook is going back in time (very far), most Jurassic rooks go back to the very early boards of the game, boards 0 through 2 are good candidates for Jurassic rook travels.

The term "Jurassic rook" is a noun and a verb, somebody can Jurassic rook, and they will have Jurassic rooked, a the rook that moves is a Jurassic rook, and the strategy is referred to as a Jurassic rook.

The strategy is mostly used when a player has an otherwise hopeless position, and hopes to rectify their mistakes by making a new, very early timeline, where they can replay the entire game, the only difference being is the fact that the person who Jurassic rooks will be up a rook in the new timeline, the strategy is considered somewhat juvenile and is rarely seen in top-level play.

The rook, being the only piece other than the queen which can move an infinite amount of spaces orthogonally, is the perfect piece for performing such a travel, while a bishop could theoretically perform a similar travel, this is extraordinarily unlikely, when a queen performs a similar travel, it is referred to as a "Cambrian Queen".

In the steam game "5D Chess with Multiverse Time-Travel", there is an option to enable an animation when you make a temporal move, as Jurassic rooks go very far back, it is advised that you turn off this animation beforehand, otherwise you are in for a long and arduous animation, if you are low on time, the animation could be long enough to cause you to run out of time.

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